Where Did All The Humans Go? is a first person grid based adventure game, in the style of Dungeon Master. The game has four or five main environments planned, from under the ocean floor to 60 miles above the earth’s surface. The following images and video are from various points in development, but all are in-game – captured from the work-in-progress Vita version.

Click on any image to zoom in.

corridor (early graphics)don't falla long way upspace elevator gantriespods More portholesPortholesSpaceLighting testLighting spills into corridor


The most recent additions include getting the lighting to match on different platforms, and minor details like occlusion and better materials.

Next up – we’re looking at building the AI systems the enemies will use. Barry, our test robot, no longer walks through walls or tries to shoot himself in the head, but there are plenty of gameplay adjustments still to make.

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let's look at the game


concept art

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